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Defense & Survival Games & Guides

Room-defense, wave-defense and survival runs where one bad upgrade order ends the run. These guides cover opening builds, wave timing and the exact moment to switch from income to damage.

16 Defense guides

Beginner BangBang

BangBang Survivor Beginner's Guide: Stage Bands and Max-HP Damage

A stage-banded BangBang Survivor route: when to leave incendiary shells, why max-HP percentage outgrows flat damage, and the six-slot reroll order.

5 min read
Builds & Tier Lists Cell Survivor

Cell Survivor Damage Math Guide: Additive Affixes, Spawn Weapons and Capsule Timing

Cell Survivor damage math: why same-category affixes add, how crit applies to every weapon, how spawn and track shape pick your build, and Capsule timing.

5 min read
Beginner King's Decree

King's Decree Beginner's Guide: Skill Fusion and the Three Opening Builds

A King's Decree opening plan: how level-up picks become fusions, which of the three builds fits your gems, and why the castle wall ends most runs.

4 min read
Tips Knock Knock

Knock Knock Room Defense Economy Guide: Bed First, Door Second

How Knock Knock: Room Defense's bed-and-door economy compounds, why offline rate follows the bed, and how to place melee, ranged and support.

5 min read
Beginner Counter-Terror

Mobile Counter-Terror Beginner's Guide: Weapons Decide Your Skill Chain

A Mobile Counter-Terror starting plan: how each weapon selects its skill chain, which element counters which target, and the ice cannon trick that saves ammo.

4 min read
Beginner Penguin Clash

Penguin Clash Beginner's Guide: Ranked Rules and Boss Damage

Penguin Clash ranked, explained: four teams on one map, 80 waves, three boss dungeons, and a draft that rewards the lowest-health team first.

5 min read
Beginner Tomorrow Squad

Tomorrow Squad Beginner's Guide: Roles, Talents and Summon Builds

A Tomorrow Squad starting plan: pick a hero by map, read the three roles, and turn Dr. J's turrets into a summon build that covers the whole team.

4 min read
Beginner Cell Survivor

Cell Survivor Beginner's Guide: Gold, Gems and Damage Priority

A first-week Cell Survivor route: how the segmented virus dragon takes damage, where gold should go first, and why gems belong in 10-pulls only.

5 min read
Tips Cell Survivor

Cell Survivor Golden Pig Guide: Farming Gold at Difficulty 6

How the Cell Survivor Golden Pig dungeon works, why the opening three weapon picks decide the run, and how to climb difficulty 1 to 6 without wasting gold.

5 min read
Builds & Tier Lists Cell Survivor

Cell Survivor Weapons Tier List and What to Pull

Cell Survivor weapons ranked by the job they do, with a pull-or-skip call for each: boss finishers, wave clear, farming tools and the starters to ignore.

5 min read
Beginner Haunted Dorm

Haunted Dorm Beginner's Guide: Best Room, Bed and Door Order

A first-run route for Haunted Dorm: how the bed-door loop works, which room to pick, when to build turrets, and the three mistakes that end most runs.

5 min read
Walkthrough Haunted Dorm

Haunted Dorm Hell Mode Guide (Hell 0–V)

How Haunted Dorm Hell mode changes the bed and door economy, when a repair station beats another turret, and a readiness checklist for Hell 0 through V.

5 min read
Boss Haunted Dorm

Haunted Dorm: How to Actually Kill the Dream Hunter

A practical plan for killing the Dream Hunter in Haunted Dorm: damage windows, turret sight lines, aggro control and the moment to commit to the kill.

5 min read
Beginner Knock Knock

Knock Knock: Room Defense Beginner's Guide: Door vs Bed

A five-minute run plan for Knock Knock: Room Defense: when to upgrade the door, bed, or hero, how to spend stamina, and the first Room Research picks.

5 min read
Codes Knock Knock

Knock Knock: Room Defense Codes and How to Redeem

Knock Knock: Room Defense codes seen on October 23, 2026, the Settings redemption path, Android and iOS differences, and a safe testing routine.

4 min read
Builds & Tier Lists Knock Knock

Knock Knock: Room Defense Hero Tier List

A role-based Knock Knock: Room Defense tier list with real hero names, build-if notes, promotion targets, and a five-slot team template that covers every job.

5 min read